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MUDII Forum Index » » General Chat » » Sexism in Gaming
Author Sexism in Gaming
kaif
cleric

Joined: Aug 02, 2012
Posts: 148
Posted: 28-01-2019 06:00   
https://www.nytimes.com/2019/01/26/opinion/sunday/overwatch-ellie-gaming-women.html

Mmmhmm

Rebel, the resilient


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Zalagar
pioneer

Joined: Mar 05, 2002
Posts: 288
Posted: 31-01-2019 01:32   
Quote:

On 28-01-2019 06:00, kaif wrote:
https://www.nytimes.com/2019/01/26/opinion/sunday/overwatch-ellie-gaming-women.html

Mmmhmm

Rebel, the resilient



Gaming has come a long way in the last twenty years. But some of the ugly sides of it still linger, and may have gotten worse. A shame.


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asd
novice

Joined: Nov 20, 2006
Posts: 5
Posted: 01-06-2019 16:03   
im still vexed by institutional sexism in mud2 in the form of lower str for female identifying personas. what is the message being given here?

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Zalagar
pioneer

Joined: Mar 05, 2002
Posts: 288
Posted: 02-06-2019 21:17   
Quote:

On 01-06-2019 16:03, asd wrote:
im still vexed by institutional sexism in mud2 in the form of lower str for female identifying personas. what is the message being given here?



From MUDSpeke:

"There are no non-presentational differences between the sexes in the game
except for a skewing of the probability distribution for attributes when a
persona is created: male personae will tend to have a strength 10 greater than
if they were female, and female personae will on average have a dexterity and
stamina each 5 higher than if they were male."

However, this is only when they are initially created. Eventually, the stats all even out at 100 for both male and female characters. So it probably isn't even noticeable except for the very low-level personae.


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