[New Topic]   [Reply]
[Edit Profile]  [Edit Your Preferences]  [Search]
[Private Messages]  [Memberslist]  [FAQ]  [Login]
MUDII Forum Index » » General Chat » » Economist article on virtual worlds
Author Economist article on virtual worlds
Thwomp
Wizard



Joined: Sep 14, 2001
Posts: 34
Posted: 10-06-2007 22:25   
Thought it may interest people to see Richard quoted, albeit briefly, in this week's Economist in an article on virtual worlds.

Page 14 Tech Quarterly section. June 9-15th

http://www.economist.com/displaystory.cfm?story_id=9249157




  View Profile of Thwomp   Email Thwomp      Edit/Delete This Post   Reply with quote
Thwomp
Wizard



Joined: Sep 14, 2001
Posts: 34
Posted: 21-07-2007 12:46   
"I'd close World of Warcraft!" MUD creator Richard Bartle on the state of virtual worlds

Cute headline. Perhaps a horde of WoW players will come and burn down the Admiral Benbow.

See Guardian's gamsblog for the interview and interesting follow-up questions/answers.
http://blogs.guardian.co.uk/games/archives/2007/07/17/id_close_world_of_warcraft_mud_creator_richard_bartle_on_the_state_of_virtual_worlds.html


  View Profile of Thwomp   Email Thwomp      Edit/Delete This Post   Reply with quote
Hawumph
Arch-Wizard



Joined: Jan 23, 2002
Posts: 368
From: Somewhere you don't want to go!
Posted: 22-07-2007 12:01   
And here's Richards take on the whole thing...

Famous Last Words and Rather Too Broken


_________________

How 'bout them transparent dangling carrots? It's not fair to deny me, the cross-eyed bear that you gave to me. You otter know!!!


  View Profile of Hawumph   Email Hawumph   Goto the website of Hawumph      Edit/Delete This Post   Reply with quote
[New Topic]   [Reply]
Lock this Topic Move this Topic Delete this Topic

These forums may be read by anyone, but only registered mudII.co.uk
players may post. When posting, please refrain from behaviour
not tolerated in the game.

These forums are moderated.

Powered by phpBB
Copyright © 2000 - 2001 The phpBB Group

phpBB Created this page in 0.007734 seconds.